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Manjit Singh - Flash Developer » Adobe Air http://www.msinghinteractive.com/blog Flash/Air AS2, AS3 Developer Mon, 25 Jul 2011 12:58:25 +0000 http://wordpress.org/?v=2.8 en hourly 1 Adobe Flash/Air CS5.5 and Flex 4.5 for Apple iPhone, iPod touch, iPad and Android tablets http://www.msinghinteractive.com/blog/2011/06/adobe-flashair-cs5-5-and-flex-4-5-for-apple-iphone-ipod-touch-ipad-and-android-tablets/ http://www.msinghinteractive.com/blog/2011/06/adobe-flashair-cs5-5-and-flex-4-5-for-apple-iphone-ipod-touch-ipad-and-android-tablets/#comments Fri, 24 Jun 2011 14:47:12 +0000 admin http://www.msinghinteractive.com/blog/?p=91 Since Apple has removed the restrictions from Adobe for publishing and submitting
applications for iPhone/iPod touch and iPad, developed using Flash/Flex and AS3. I hope all the Flash developers around the world have welcomed Apple’s decision. After this announcement from Apple Flash Developers have endless opportunities to develop apps for iPhone and iPad using Flash CS5.5 and AS3 rather than learning XCode and Objective C skills.
And another very good news for Flash Geeks is that with the release of Flash CS5.5 and Flex 4.5 they are not only restricted to develop applications for just Apple iPhone/iPod touch/iPad but also for All major tablet and smart phone device which are running Google’s Android Operating System like HTC, Motorola, Samsung etc. Once developer finished coding their application using AS3 they can use Adobe’s iOS packager or Android packager for publishing and running their games/applications for relevant devices. This packager basically converts all ActionScript byte code to native iOS/Android appellation.
But one thing I would like to point about which many Flash Developers might not be aware of is that they have to get registered for apple iOS Developer programme. It costs 99 USD per year and they can submit as many apps as they want to submit to Apple iTunes store. In iOS Developer programme portal developer will be able to create certificates which they will need when submit applications to app store and provisioning profiles which are required for testing of applications on actually devices during development. And same applies to for Android Market but sure for less annual fee which is only USD25. So in order to submit applications to Android market you need to do following three things.
1. Create a developer profile
2. Pay a registration fee ($25.00) with your credit card (using Google Checkout)
3. Agree to the Android Market Developer Distribution Agreement
So now all the browser based flash games can be converted as iPhone and other mobile device apps which will encourage the Flash Developers Community contribute more in mobile apps development.
Well done Adobe, Well done Apple

adobe-and-apple-and-flash

Now Apple has removed the restrictions from Adobe for publishing and submitting applications for iPhone/iPod touch and iPad, developed using Flash/Flex and AS3. I hope all the Flash developers around the world have welcomed Apple’s decision. After this announcement from Apple Flash Developers have endless opportunities to develop apps for iPhone and iPad using Flash CS5.5 and AS3 rather than learning XCode and Objective C skills.

And another very good news for Flash Geeks is that with the release of Flash CS5.5 and Flex 4.5 they are not only restricted to develop applications for just Apple iPhone/iPod touch/iPad but can also develop for All major tablet and smart phone device which are running Google’s Android Operating System like HTC, Motorola, Samsung etc. Once developer finished coding their application using AS3 they can use Adobe’s iOS packager or Android packager for publishing and running their games/applications for relevant devices. This packager basically converts all ActionScript byte code to native iOS/Android appellation.

But one thing I would like to point about which many Flash Developers might not be aware of is that they have to get registered for apple iOS Developer programme. It costs 99 USD per year and they can submit as many apps as they want to submit to Apple iTunes store. In iOS Developer programme portal developers will be able to create certificates which they will need when submit applications to app store and provisioning profiles which are required for testing of applications on actual devices during development. And same applies to for Android Market but sure for less annual fee which is only USD25. So in order to submit applications to Android market you need to do following three things.

1. Create a developer profile

2. Pay a registration fee ($25.00) with your credit card (using Google Checkout)

3. Agree to the Android Market Developer Distribution Agreement

So now all the browser based flash games can be converted as iPhone and other mobile device apps which will encourage the Flash Developers Community contribute more in mobile apps development.

Well done Adobe, Well done Apple

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Experimenting with Adobe Air- AirMusic mp3 player http://www.msinghinteractive.com/blog/2009/09/experimenting-adobe-air-airmusic-mp3-player/ http://www.msinghinteractive.com/blog/2009/09/experimenting-adobe-air-airmusic-mp3-player/#comments Sun, 06 Sep 2009 10:27:17 +0000 admin http://www.msinghinteractive.com/blog/?p=27 Few days back I was experimenting with Adobe Air and created small application to play mp3 songs. This is winamp like application with all the control Play, Pause, Next, Previous, progress bar, volume control mute button etc. We can add songs play list and if close it and open it again it remembers our previouse playlist songs loads that list automatically. I think to add some more features to this application as at the moment its pretty simple.

AirMusicAirMusic-Playlist

Download AirMusic

Soure code is free and availabe on request. Please send me a message via contact me form on my website

http://www.msinghinteractive.com/

cheers
M

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